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早稲田大学
中島 達夫
教授
論文分野別
Discovery Saga
共同研究先別論文リスト
科研費採択研究課題リスト
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研究分野大分類
バーチャルリアリティ
ヒューマンコンピュータインタラクション
アンビエントメディア
拡張現実
ゲーミフィケーション
関連・応用研究フロンティア
研究分野小分類
バーチャルリアリティ
└ Gesture
└ Haptic
└ Incorporated fictionality
└ Multicore processors
└ Head mounted display
└ Mixed reality
└ Virtual Character
└ Detection
└ security
└ Multi-OS environment
└ Operating system
└ Blockchain
└ Ambient intelligence
└ Rootkit
└ Virtual Machine
└ Kinect
└ Values
└ Virtual forms
└ Transmedia
└ Dependability
└ Reality
└ Core-local memory
└ Hypervisor
└ Immersion
└ Virtualization
└ augmented reality
└ Model
└ embedded system
└ lock holder preemption
└ virtual reality
└ Prototype
└ Integrity
└ Diagnosis
└ Eating
└ Multi-core
└ Empathetic virtual characters
└ Storytelling
└ Trading Card Game
└ Abstraction
└ Enhanced real space
└ activity-based micro-pricing
└ economic incentives
└ Controller
└ Community
└ local memory
└ In-memory database
ヒューマンコンピュータインタラクション(143)
└ Participatory design(4)
└ Smart object(8)
└ Interaction design(3)
└ RFID(5)
└ Mobile devices(7)
└ Privacy(4)
└ Cognitive load(8)
└ Intelligent environment(6)
└ Tangible user interface(3)
└ User interface(15)
└ Music(3)
└ Toolkit(10)
└ Robot(7)
└ Wearable(12)
└ Home computing(7)
└ Motivation(14)
└ Spontaneous interaction(3)
└ Java(10)
└ Interaction(52)
└ Preference(14)
└ Deployment(5)
└ Adaptation(4)
└ Humans(3)
└ User Interaction(7)
└ Artefact(22)
└ Design framework(6)
└ pedestrian navigation(3)
アンビエントメディア
└ Healthcare
└ Learning
└ Social media
└ Middleware
└ Internet
└ Sustainability
└ Machine Learning
└ Ambient lifestyle feedback systems
└ Agent
└ Personalization
└ Proactive Application
└ Mobile application
└ Crowdfunding
└ Personal devices
└ real-time operating system
└ Sensors
└ Micro-level crowdfunding
└ System architecture
└ Adaptive
└ End-user
└ Continuous media applications
└ Fictional stories
拡張現実
└ Personality
└ Notification
└ Games
└ Eye contact
└ Case Studies
└ monitoring service
└ Drum
└ Multimodal
ゲーミフィケーション
└ Gamification
└ Ubiquitous computing
└ Gameful digital rhetoric
└ Mobile crowdsourcing
└ Mobile computing
└ Fictionality
└ Collectivist
└ Virtuality
└ smart phone
関連・応用研究フロンティア
└ Linux
└ Costs
└ Digital rhetoric
└ Human well-being
└ Recovery
└ Bandwidth
└ invariant
└ Component
└ Electronic payment
└ Scheduling
└ Authentication
└ Serverless
└ Sentient Artefacts
└ Priority inversion
└ Real-time mach
└ Smart city
└ Hidden Markov Model
└ Persuasion
└ Web browsing
└ Everyday Artefact
└ Monitor
└ Self-healing
└ Anomaly detection
└ Education
└ Software infrastructure
└ Conversational agent
└ Crowdsourcing
└ Appliances
└ Human behavior
└ behavior change
└ context awareness
└ Mobile
└ Smart Environment
└ Kernel
└ Health
全143件
A ubiquitous computing platform for virtualizing collective human eyesight and hearing capabilities
Risa Kimura, Tatsuo Nakajima
2020年
HapticSnakes: multi-haptic feedback wearable robots for immersive virtual reality
Mohammed Al-Sada, Keren Jiang, Shubhankar Ranade, Mohammed Kalkattawi, Tatsuo Nakajima
2020年
Real World Third-Person with Multiple Point-of-Views for Immersive Mixed Reality
Zebo Yang, Mingshu Zhang, Taili Zhang, Linhao Fu, Tatuso Nakajima
2020年
A playful tool for predicting protein-protein docking
Keren Jiang, Di Zhang, Tsubasa Iino, Risa Kimura, Tatsuo Nakajima, Kana Shimizu, Masahito Ohue, Yutaka Akiyama
2019年
A robotic haptic feedback device for immersive virtual reality applications
Keren Jiang, Xinlei Piao, Mohammed Al-Sada, Thomas Höglund, Shubhankar Ranade, Tatsuo Nakajima
2019年
Analyzing User Experiences in Incorporated Fictionality
Tatsuo Nakajima, Risa Kimura, Fumiko Ishizawa, Mizuki Sakamoto
2019年
Deriving Features for Designing Ambient Media
Kota Gushima, Shuma Toyama, Yukiko Kinoshita, Tatsuo Nakajima
2019年
Exploring augmented reality interaction for everyday multipurpose wearable robots
Jaryd Urbani, Mohammed Al-Sada, Tatsuo Nakajima, Thomas Höglund
2019年
Increasing Motivation for Playing Blockchain Games Using Proof-of-Achievement Algorithm
Kosuke Komiya, Tatsuo Nakajima
2019年
Making ambient music interactive based on ubiquitous computing technologies
Yukiko Kinoshita, Tatsuo Nakajima
2019年
Orochi: investigating requirements and expectations for multipurpose daily used supernumerary robotic limbs
Mohammed Al-Sada, Thomas Höglund, Mohamed Khamis, Jaryd Urbani, Tatsuo Nakajima
2019年
Supporting human relationship-building in a daily life community
Koya Iwase, Kota Gushima, Tatsuo Nakajima
2019年
A novel approach to solve a mining work centralization problem in blockchain technologies
Yuki Kano, Tatsuo Nakajima
2018年
A novel interaction design approach for accessing daily casual information through a virtual creature
Kota Gushima, Hina Akasaki, Tatsuo Nakajima
2018年
Clash tanks: An investigation of virtual and augmented reality gaming experience
Shubhankar Ranade, Mingshu Zhang, Mohammed Al-Sada, Jaryd Urbani, Tatsuo Nakajima
2018年
Connecting smart objects in IoT architectures by screen remote monitoring and control
Zebo Yang, Tatsuo Nakajima
2018年
HapticSerpent: A wearable haptic feedback robot for VR
Mohammed Al-Sada, Keren Jiang, Shubhhankar Ranade, Xinlei Piao, Thomas Höglund, Tatsuo Nakajima
2018年
VRowser: A virtual reality parallel web browser
Shuma Toyama, Mohammed Al Sada, Tatsuo Nakajima
2018年
Building a platform society towards sustainability based on internet-of-things
Hina Akasaki, Fumiko Ishizawa, Mizuki Sakamoto, Tatsuo Nakajima
2017年
Guiding human behavior through alternate reality experience
Fumiko Ishizawa, Tatsuo Nakajima
2017年
HoloMoL: Human memory augmentation with mixed-reality technologies
Yuki Yamada, Keisuke Irie, Kota Gushima, Fumiko Ishizawa, Mohammed Al Sada, Tatsuo Nakajima
2017年
A mobile VR input adaptation architecture
Mohammed Al-Sada, Shuma Toyama, Tatsuo Nakajima
2016年
Alternative reality: An augmented daily urban world inserting virtual scenes temporally
Fumiko Ishizawa, Tatsuo Nakajima
2016年
Designing affordances for virtual reality-based services with natural user interaction
Takayuki Miura, Akihito Yoshii, Tatsuo Nakajima
2016年
Gamifying collective human behavior with gameful digital rhetoric
Mizuki Sakamoto, Tatsuo Nakajima, Sayaka Akioka
2016年
Input forager: A user-driven interaction adaptation approach for head worn displays
Mohammed Al-Sada, Fumiko Ishizawa, Junichi Tsurukawa, Tatsuo Nakajima
2016年
Making citizens' activities flourish through a crowdsourcing-based social infrastructure
Mizuki Sakamoto, Tatsuo Nakajima
2016年
One size does not fit all: Applying the right game concepts for the right persons to encourage non-game activities
Hina Akasaki, Shoko Suzuki, Kanako Nakajima, Koko Yamabe, Mizuki Sakamoto, Todorka Alexandrova, Tatsuo Nakajima
2016年
Some experiences with developing intelligent Internet-of-Things
Mizuki Sakamoto, Tatsuo Nakajima
2016年
Toward long-term persuasion using a personified agent
Akihito Yoshii, Tatsuo Nakajima
2016年
Analyzing Augmented Real Spaces amified through Fictionality
Fumiko Ishizawa, Monami Takahashi, Keisuke Irie, Mizuki Sakamoto, Tatsuo Nakajima
2015年
Analyzing the influence of virtuality on playful social interaction
Mizuki Sakamoto, Todorka Alexandrova, Tatsuo Nakajima
2015年
Designing a map-based application and a conversational agent for addressing memory problems
Akihito Yoshii, Helena Malmivirta, Mika Luimula, Paula Pitkäkangas, Tatsuo Nakajima
2015年
Enhancing values through virtuality for intelligent artifacts that influence human attitude and behavior
Mizuki Sakamoto, Tatsuo Nakajima, Todorka Alexandrova
2015年
Filtering visual information for reducing visual cognitive load
Junichi Tsurukawa, Mohammed Al-Sada, Tatsuo Nakajima
2015年
Parallel web browsing in tangible augmented reality environments
Mohammed AlSada, Tatsuo Nakajima
2015年
Personification aspect of conversational agents as representations of a physical object
Akihito Yoshii, Tatsuo Nakajima
2015年
Providing ambient information as comfortable sound for reducing cognitive overload
Kohki Ikeuchi, Mohammed Al Sada, Tatsuo Nakajima
2015年
A methodology for gamifying smart cities: Navigating human behavior and attitude
Mizuki Sakamoto, Tatsuo Nakajima, Sayaka Akioka
2014年
A study on persuasive effect of preference of virtual agents
Akihito Yoshii, Tatsuo Nakajima
2014年
A vocabulary learning game using a serious-game approach
Kanako Nakajima, Tatsuo Nakajima
2014年
Designing incentives for community-based mobile crowdsourcing service architecture
Mizuki Sakamoto, Hairihan Tong, Yefeng Liu, Tatsuo Nakajima, Sayaka Akioka
2014年
Human interaction issues in a digital-physical hybrid world
Mizuki Sakamoto, Akihito Yoshii, Tatsuo Nakajima, Kohki Ikeuchi, Tomoaki Otsuka, Koh Okada, Fumiko Ishizawa, Akihiro Kobayashi
2014年
Augmenting Yu-Gi-Oh! Trading card game as persuasive transmedia storytelling
Mizuki Sakamoto, Tatsuo Nakajima
2013年
Designing enhanced daily digital artifacts based on the analysis of product promotions using fictional animation stories
Mizuki Sakamoto, Tatsuo Nakajima, Sayaka Akioka
2013年
Designing motivation using persuasive ambient mirrors
Tatsuo Nakajima, Vili Lehdonvirta
2013年
Visual novels: An methodology guideline for pervasive educational games that favors discernment
Francisco Lepe Salazar, Tatsuo Nakajima, Todorka Alexandrova
2013年
Drawing on mobile crowds via social media Case UbiAsk: Image based mobile social search across languages
Yefeng Liu, Vili Lehdonvirta, Todorka Alexandrova, Tatsuo Nakajima
2012年
Game based approach to learn martial arts for beginners
Connsynn Chye, Tatsuo Nakajima
2012年
Study of a conversational agent system encouraging "real" answers of individuals in a group of acquaintances
Akihito Yoshii, Tatsuo Nakajima
2012年
Value-based design for gamifying daily activities
Mizuki Sakamoto, Tatsuo Nakajima, Todorka Alexandrova
2012年
Augmented calligraphy: Experimental feedback design for writing skill development
Takahiro Shichinohe, Tetsuo Yamabe, Takahiro Iwata, Tatsuo Nakajima
2011年
Augmented reality go: Extending traditional game play with interactive self-learning support
Takahiro Iwata, Tetsuo Yamabe, Tatsuo Nakajima
2011年
Feedback design in augmented musical instruments: A case study with an AR drum kit
Tetsuo Yamabe, Hiroshi Asuma, Sumire Kiyono, Tatsuo Nakajima
2011年
Gamifying intelligent environments
Yefeng Liu, Todorka Alexandrova, Tatsuo Nakajima
2011年
Mobile image search via local crowd: A user study
Yefeng Liu, Todorka Alexandrova, Tatsuo Nakajima, Vili Lehdonvirta
2011年
Proactive ambient social media for supporting human decision making
Tatsuo Nakajima, Tetsuo Yamabe, Mizuki Sakamoto
2011年
A portable toolkit for supporting end-user personalization and control in context-aware applications
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima, Jong Hyuk Park, Sang Soo Yeo
2010年
Composition kernel: A multi-core processor virtualization layer for rich functional smart products
Tatsuo Nakajima, Yuki Kinebuchi, Alexandre Courbot, Hiromasa Shimada, Tsung Han Lin, Hitoshi Mitake
2010年
Design and implementation of a framework for building distributed smart object systems
Fahim Kawsar, Tatsuo Nakajima, Jong Hyuk Park, Sang Soo Yeo
2010年
Towards a mobility enhanced user interface design for multi-task environments: An experimental study on cognitive workload measurement
Takahiro Iwata, Tetsuo Yamabe, Tatsuo Nakajima
2010年
Traditional games meet ICT: A case study on go game augmentation
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärvi, Tatsuo Nakajima
2010年
A document centric framework for building distributed smart object systems
Fahim Kawsar, Tatsuo Nakajima
2009年
A smart object centric indoor location model for future ubiquitous and grid services
Fahim Kawsar, Kaori Fujinami, Jong Hyuk Park, Tatsuo Nakajima, Jeong Bae Lee, Kee Wook Rim
2009年
Applying smart objects for persuading users to change their behavior
Hiroaki Kimura, Tatsuo Nakajima
2009年
Mbrace: Action-based performance monitoring of multi-tierweb applications
Andrej Van Der Zee, Alexandre Courbot, Tatsuo Nakajima
2009年
Possibilities and limitations of context extraction in mobile devices: Experiments with a multi-sensory personal device
Tetsuo Yamabe, Tatsuo Nakajima
2009年
UbiPay: Minimizing transaction costs with smart mobile payments
Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Tetsuo Yamabe, Hiroaki Kimura, Tatsuo Nakajima
2009年
A Document centric approach for supporting incremental deployment of pervasive applications
Fahim Kawsar, Tatsuo Nakajima, Kaori Fujinami
2008年
A document based framework for smart object systems
Fahim Kawsar, Tatsuo Nakajima, Jong Hyuk Park, Young Sik Jeong
2008年
A lightweight kernel objects monitoring infrastructure for embedded systems
Lei Sun, Tatsuo Nakajima
2008年
Applying commonsense to augment user interaction in an intelligent environment
F. Kawsar, M. Al Masum Shaikh, Tatsuo Nakajima, S. I. Ahmed
2008年
Augmenting user interaction in a smart home applying commonsense knowledge
Fahim Kawsar, Masum Al Mostafa Shaikh, Jong Hyuk Park, Ishizuka Mitsuru, Tatsuo Nakajima
2008年
Controlling data flows between appliances using a camera phone
Satoru Mitsui, Hiroaki Kimura, Tatsuo Nakajima
2008年
Demonstration of a mobility-enhanced pedestrian navigation on mobile devices
Tetsuo Yamabe, Kiyotaka Takahashi, Tatsuo Nakajima
2008年
Deploy spontaneously: Supporting end-users in building and enhancing a smart home
Fahim Kawsar, Tatsuo Nakajima, Kaori Fujinami
2008年
Design issues and an empirical study in mobility oriented service development
Tetsuo Yamabe, Kiyotaka Takahashi, Tatsuo Nakajima
2008年
End user tool for deploying smart object systems
Fahim Kawsar, Tatsuo Nakajima
2008年
Prottoy middleware platform for smart object systems
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2008年
Reflecting human behavior to motivate desirable lifestyle
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Hiroaki Kimura
2008年
S
3
PR: Secure serverless search protocols for RFID
Sheikh I. Ahamed, Farzana Rahman, Endadul Hoque, Fahim Kawsar, Tatsuo Nakajima
2008年
Secure and efficient tag searching in RFID systems using serverless search protocol
Sheikh I. Ahamed, Farzana Rahman, Endadul Hoque, Fahim Kawsar, Tatsuo Nakajima
2008年
Towards mobility oriented interaction design: Experiments in pedestrian navigation on mobile devices
Tetsuo Yamabe, Kiyotaka Takahashi, Tatsuo Nakajima
2008年
UbiPay: Conducting everyday payments with minimum user involvement
Vili Lehdonvirta, Hiroaki Kimura, Hayuru Soma, Tatsuo Nakajima, Hitoshi Ito
2008年
YA-SRAP: Yet another serverless RFID authentication protocol
S. I. Ahamed, E. Hoque, F. Rahman, F. Kawsar, Tatsuo Nakajima
2008年
A lightweight indoor location model for sentient artefacts using sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2007年
Approaching intelligent environment through sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2007年
DroPicks - A tool for collaborative content sharing exploiting everyday artefacts
Simo Hosio, Fahim Kawsar, Jukka Riekki, Tatsuo Nakajima
2007年
Experiences with building intelligent environment through sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2007年
Lifestyle ubiquitous gaming: Making daily lives more plesurable
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, Masaaki Ayabe, Hiroaki Kimura, Yohei Okuda
2007年
RoonRoon: A wearable teddy as social interface for contextual notification
Fahim Kawsar, Kaori Fujinami, Susanna Pirttikangas, Keisuke Hayashi, Tatsuo Nakajima
2007年
System support for mobile augmented reality services
Hiroaki Kimura, Eiji Tokunaga, Tatsuo Nakajima
2007年
A software infrastructure for supporting spontaneous and personalized interaction in home computing environments
Tatsuo Nakajima, Ichiro Satoh
2006年
A software infrastructure for wearable sensor networks
Kensuke Hanaoka, Ayako Takagi, Tatsuo Nakajima
2006年
Building intelligent environments using smart daily objects and personal devices
Tatsuo Nakajima
2006年
Building mobile augmented reality services in pervasive computing environments
Hiroaki Kimura, Eiji Tokunaga, Tatsuo Nakajima
2006年
Exploiting passive advantages of sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2006年
Feature selection and activity recognition from wearable sensors
Susanna Pirttikangas, Kaori Fujinami, Tatsuo Nakajima
2006年
How to reuse exisiting interactive applications in ubiquitous computing environments?
Tatsuo Nakajima
2006年
Personalization and context aware services: A middleware perspective
Fahim Kawsar, Kaori Fujinami, Susanna Pirttikangas, Tatsuo Nakajima
2006年
An input widget framework for multi-modal and multi-device environments
Nobuyuki Kobayashi, Eiji Tokunaga, Hiroaki Kimura, Yasufumi Hirakawa, Masaaki Ayabe, Tatsuo Nakajima
2005年
Augmenting everyday life with sentient artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2005年
Bazaar: A conceptual framework for physical space applications
Kaori Fujinami, Tetsuo Yamabe, Tatsuo Nakajima
2005年
Design and implementation of a software infrastructure for integrating sentient artefact
F. Kawsar, K. Fujinami, Tatsuo Nakajima
2005年
EarlGray: A component-based java virtual machine for embedded systems
Hiroo Ishikawa, Tatsuo Nakajima
2005年
Experiences with developing context-aware applications with augmented artefacts
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2005年
Middleware supporting various input/output devices for networked audio and visual home appliances
Tatsuo Nakajima, Nobuyuki Kobayashi, Eiji Tokunaga
2005年
Personal coordination server: A system infrastructure for designing pleasurable experience
Tatsuo Nakajima
2005年
Personalization framework in a personal coordination server: A system infrastructure for designing pleasurable experience
Tatsuo Nakajima
2005年
Prottoy: A middleware for sentient environment
Fahim Kawsar, Kaori Fujinami, Tatsuo Nakajima
2005年
Sentient artefacts: Acquiring user's context through daily objects
Kaori Fujinami, Tatsuo Nakajima
2005年
Towards system software for physical space applications
Kaori Fujinami, Tatsuo Nakajima
2005年
Virtual tangible widgets: Seamless universal interaction with personal sensing devices
Eiji Tokunaga, Hiroaki Kimura, Nobuyuki Kobayashi, Tatsuo Nakajima
2005年
Experiences with building distributed middleware for home computing on commodity software
Tatsuo Nakajima, Shuichi Oikawa, Hiro Ishikawa, Kunitoshi Iwasaki, Midori Sugaya
2004年
Making existing interactive applications context-aware
Tatsuo Nakajima, Atsushi Hasegawa, Tomoyoshi Akutagawa, Akihiro Ibe, Kouji Yamamoto
2004年
Personal home server: Enabling personalized and seamless ubiquitous computing environments
Tatsuo Nakajima, Ichiro Satoh
2004年
Privacy-concern for context - A ware environments
Tomoko Shoji, Tatsuo Nakajima
2004年
System Support for Distributed Augmented Reality in Ubiquitous Computing Environments
Makoto Kurahashi, Andrej Der Van Zee, Eiji Tokunaga, Masahiro Nemoto, Tatsuo Nakajima
2004年
A case study on a component-based system and its configuration
Hiroo Ishikawa, Tatsuo Nakajima
2003年
A new architecture for home computing
K. Matsuura, T. Hara, A. Watanabe, Tatsuo Nakajima
2003年
A presence service architecture for supporting spontaneous interaction
Tatsuo Nakajima
2003年
Object-oriented middleware infrastructure for distributed augmented reality
E. Tokunaga, A. Van Der Zee, M. Kurahashi, M. Nemoto, Tatsuo Nakajima
2003年
Pervasive Servers: A framework for creating a society of appliances
Tatsuo Nakajima
2003年
Requirements for a component framework of future ubiquitous computing
H. Ishikawa, Y. Ogata, K. Adachi, Tatsuo Nakajima
2003年
Software infrastructure for building large-scaled smart environments
Tatsuo Nakajima, E. Tokunaga, H. Ishikawa, D. Ueno, M. Kurahashi, K. Iwasaki, M. Nemoto, A. Van Der Zee
2003年
A case study of implementing home appliance middleware on Linux and Java
H. Ishikawa, E. Tokunaga, Tatsuo Nakajima
2002年
A framework for connecting home computing middleware
E. Tokunaga, H. Ishikawa, M. Kurahashi, Y. Morimoto, Tatsuo Nakajima
2002年
A virtual overlay network for integrating home appliances
Tatsuo Nakajima, Daiki Ueno, Eiji Tokunaga, Hiro Ishikawa, I. Satoh, H. Aizu
2002年
Building audio and visual home appliances on Linux
K. Soejima, M. Matsuda, T. Iino, T. Hayashi, Tatsuo Nakajima
2002年
Connecting object-oriented middleware for home computing with virtual overlay networks
Daiki Ueno, Eiji Tokunaga, Hiro Ishikawa, Tatsuo Nakajima, Ichiro Satoh
2002年
Experiences with building middleware for audio and visual networked home appliances on commodity software
Tatsuo Nakajima
2002年
Humanoid robots in Waseda University - Hadaly-2 and WABIAN
S. Hashimoto, S. Narita, Hironori Kasahara, K. Shirai, Tetsunori Kobayashi, Atsuo Takanishi, Shigeki Sugano, J. Yamaguchi, Hideyuki Sawada, H. Takanobu, K. Shibuya, T. Morita, T. Kurata, N. Onoe, K. Ouchi, T. Noguchi, Y. Niwa, S. Nagayama, H. Tabayashi, I. Matsui & 44 others
2002年
Technology challenges for building Internet-scale ubiquitous computing
Tatsuo Nakajima, H. Ishikawa, E. Tokunaga, F. Stajano
2002年
Universal interaction with networked home appliances
Tatsuo Nakajima, Atsushi Hasegawa
2002年
Web-based middleware for home entertainment
Daiki Ueno, Tatsuo Nakajima, Ichiro Satoh, Kouta Soejima
2002年
A user interface system for home appliances with virtual network computing
A. Hasedawa, Tatsuo Nakajima
2001年
Building audio and visual home appliances on commodity software
Kouta Soejima, Masahiko Matsuda, Toru Iino, Taketoshi Hayashi, Tatsuo Nakajima
2001年
Design and implementation of distributed object-oriented infrastructures for networked home appliances on commodity operating systems
Tatsuo Nakajima, K. Soejima, M. Matsuda, T. Iino, T. Hayashi
2001年
Middleware for building adaptive migratory continuous media applications
Tatsuo Nakajima, Hiroyuki Aizu
2001年
System software for audio and visual networked home appliances on commodity operating systems
Tatsuo Nakajima
2001年
Environment server: A system support for adaptive distributed applications
Tatsuo Nakajima, Hiroyuki Aizu, Masaru Kobayashi, Kenji Shimamoto
1998年
Toolkit for building continuous media applications
Tatsuo Nakajima
1997年
Approach for constructing mobile applications using service proxies
Akihiro Hokimoto, Kuniaki Kurihara, Tatsuo Nakajima
1996年